Independent Game Studio
We build competitive games where skill is the only currency.
A new studio with one conviction. The best player should win, never the biggest wallet. We’re bringing that idea to life with OneStar.
Competitive games should be won with skill, never a wallet. We design systems that are simple to learn, deep to master, and fair by default, so the best player wins every time.
Kenyon Lee
Founder
An accountant by trade who taught himself to make games. Over the past year he built OneStar end to end: an authoritative multiplayer server, a shared game logic library, and the full game client, learning Unity, C#, and realtime networking along the way.
- Authoritative server architecture
- Shared game logic library
- Unity · C#
- Realtime networking
- Built solo
OneStar
A competitive card game, one turn at a time.
100% free to play. Every card available to everyone. Master the star economy, outthink your opponent, and climb the ranked ladder. No paywalls, no premium cards, just the purest test of skill.
- Free to play
Every card unlocked for everyone. Nobody can buy an advantage.
- The star economy
A single resource. Every spend is a decision that decides the match.
- Ranked ladder
Seasonal competition and matchmaking built for fair, even fights.
- Make it yours
Outfits, badges, and emotes. Express yourself without buying an edge.
Let’s build something fair.
Investor, publisher, collaborator, or player: if games built on skill resonate with you, I’d love to talk. Use the form, or reach out directly.
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